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openomf:master.dat

MASTER.DAT contains some interesting animation strings. They are listed in the order they appear in the file:

String Notes
hQ10-x-3Q5-x-2L5-x-2M900
hQ10-x-3Q5-x-2L5-x-2M900 Stadium/Danger Room/Fire Pit/Desert 'thrown into left wall'
hQ10-x-3Q5-x-2L5-x-2M900
hQ10-x-3Q5-x-2L5-x-2M900 Stadium/Danger Room/Fire Pit/Desert 'thrown into right wall'
l20s4sp13zzN3-zzM100 Bouncing after being thrown (eg shadow's throw)
l40s4sp13zzN3-zzM100
M900
D300
-x-20ox-20L1-ox-20L2-x-20zzs4l25sp13M1-zzM2 Knockback on final hit, appended to recoil string
zzO7-bj2zzO2
ghd3O1000
hQ1-hQ7-x-3Q5-x-2L5-x-2M900 Power plant 'thrown into wall'
-x-20s4l25sp13M1-M2
A1-s01l50B2-C2-L5-M400
A1-s01l50B2-C2-L5-M400
-L3-M5000 Might be 'hit in air' when it results in a stun? Not tested.
-L2-M5-L2 'hit in air', apparently appended to the move's normal 'hit' animation string
-x-20ox-20L1-ox-20L2-x-20zzM1-zzM2

Not all of these may be used by the game, but it is known that some of them are.

openomf/master.dat.txt · Last modified: 2015/04/10 12:22 by 127.0.0.1