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omf2097:controls [2022/05/12 16:59] joneirikomf2097:controls [2023/04/14 14:30] (current) – [Data] joneirik
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 Throws can be used when close and can break all blocks, to throw stand close to the enemy and use forward and punch. Throws can be used when close and can break all blocks, to throw stand close to the enemy and use forward and punch.
  
 +----
 ===== Legend ===== ===== Legend =====
  
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-===== Extended =====+===== Esoterics =====
  
-Random trivia goes here: +  * Bots can save input as long as they do not use any other input in the meantime. Example if you jump you can push buttons for a move you want to start the moment you land. Examples 2,2+P or 6,6+P for various special moves.  
- +  * Throwing can normally be performed using forward and punch (6P), but if defensive throws are enabled, back and throw (4P) also works. 
-  * Bots can save input as long as they do not use ay other input in the meantime. Example if you jump you can push buttons for a move you want to start the moment you land. Examples 2,2+P or 6,6+P for various special moves. +  * Certain animations will "forget" that you are holding a direction and will require you to release the direction before continuing to block.  E.G. when you are knocked down, you must release and hold (4) after the wakeup animation begins in order to block on wakeup. 
 +  * Special moves may be written differently in this wiki than what is actually scripted in game.  E.G.  Jaguar Leap is written as 236P but the input 36P is all that is needed to perform the move.
  
  
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-===== Data ===== 
- 
-> wip 
- 
-Variant of the above, listing Jaguars animation strings from the AF files. I don't remember why I wrote them up, but in case I remember I'll just leave it here: 
- 
-^ # ^ A ^ Name ^ Ani ^ String ^ 
-^ 1P | dbp | Crouching Fierce | 32 | A2-sp7sf-22l52s5B2-C3-cpD3-cpE2-nE4-nD4-jmnC3-jmnB2-jmnA2 | 
-^ 2P | dp | Crouching Strong | 30 | A1-sp7sf-3l33s5B2-C2-cpD3-jlnC3-njn21jlB2-njn21jlA2 | 
-^ 3P | dfp | Crouching Jab | 23 | sp7sf10l20s5A1-B1-cpC2-njlB2-njlA1 | 
-^ 4P | bp | Standing Fierce | 27 | A1-sp7sf-3l33s5B2-C2-cpD3-jpjn21nC3-jpjn21nB2-jpjn21nA2 | 
-^ 5P | p | Standing Strong | 42 | A1-sp7sf10l20s5B1-C1-cpD2-nC1-njhjn21B2-njhjn21A1 | 
-^ 6P | fp | Standing Jab | | | 
-^ JP | jp | Jumping Punch | 44 | A2-cpsp7sf-7l37s5B2-cpC10-nB2-nA1 | 
-^ 1K | dbk | Sweep Kick | 33 | A1-B2-sp7sf-18l48s5C2-D2-cpE2-cpF3-cG3-jmH3-jmI3-jmJ2-jmK2 | 
-^ 2K | dk | Crouching Medium Kick | 19 | sp7sf-3l33s5A2-B3-cpC4-jhnB3-jhnA3 | 
-^ 3K | dfk | Crouching Light Kick | 18 | sp7sf10l20s5A1-B2-cpC2-nB2-nA1 | 
-^ 4K | bk | Roundhouse Kick | 24 | sp7sf-22l52s5A1-B2-cpC2-cpD2-cpE3-F3-G3-H3 | 
-^ 5K | k | Standing Kick | 41 | A1-sp7sf-3l33s5B2-C2-cpD3-nC3-jmnB3-jmnA2 | 
-^ 6K | fk | Standing Light Kick | | | 
-^ JK | jk | Jumping Kick | 43 | A1-sp7sf-7l37s5B2-cpC2-cpD10-nC2-nB1-nA1 | 
-^ TH | th | Throw | 20 | A4-B4-C4-pD4-bb5cpE4-D1-C2-B1 | 
-^ CC | cc | Concussion Cannon | 21 | nA2-nB1-nC1-nD2-mx+60my-59m38mp13mn20nD1-nE5-mm21mu12jhnD4-jhC4 | 
-^ JL | jl | Jaguar Leap | 15 | zzA1-hx+1zzcps20l45sp9B1-hx+2k60C2-hx+5y-2k60D2-hx+7y-3k60E2-hx+9y-5k60F1-hx+9y-5k60cpF5-hx+7y-3k60cpF2-vx+3y-1nk60E1-nE2-D2 | 
-^ JLE | sjl | Shadow Jaguar Leap | 16 | to damn long | 
-^ OH | oh | Overhead Throw | 39 | A2-B2-agurC2-agurD2-agurE2-agurF2-agurG2 | 
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omf2097/controls.1652396347.txt.gz · Last modified: 2022/05/12 16:59 by joneirik