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joneirik:quotes [2022/08/10 12:11] – [Misc] joneirikjoneirik:quotes [2023/06/17 11:24] (current) – [Game] joneirik
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   * "Do people mistake MH for an rpg now?" "... It has always been an RPG" "The best RPG of 2018 in fact. It won the award. The term is meaningless now."   * "Do people mistake MH for an rpg now?" "... It has always been an RPG" "The best RPG of 2018 in fact. It won the award. The term is meaningless now."
   * "If the devs want me to squash their bugs for them, I need to get paid honestly" -purifyweirdsoul, bs-disco, about hk   * "If the devs want me to squash their bugs for them, I need to get paid honestly" -purifyweirdsoul, bs-disco, about hk
-  * "Women were the reason I became a monk - and, ah, the reason I switched back." -Morte, PST+  * "Women where the reason I became a monk - and, ah, the reason I switched back." -Morte, PST
  
 > Gamers in 1978: "The boss is super hard, guess I will change the code." > Gamers in 1978: "The boss is super hard, guess I will change the code."
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   * "If you think I am saying that typical RPG combat sucks as a game, you’re right." -Raph Koster   * "If you think I am saying that typical RPG combat sucks as a game, you’re right." -Raph Koster
   * "I get asked this question all the time. In fact, now that I do consultancy from time to time, it’s not unusual for a company to come to me and say 'can you put in crafting like SWG? Our players say it was the best ever!' Usually, they have actually, you know, designed their game already, or even built it. And I have to tell them, 'No. You build your game around it, not the other way around.' " -Raph Koster / Holocron, SWG   * "I get asked this question all the time. In fact, now that I do consultancy from time to time, it’s not unusual for a company to come to me and say 'can you put in crafting like SWG? Our players say it was the best ever!' Usually, they have actually, you know, designed their game already, or even built it. And I have to tell them, 'No. You build your game around it, not the other way around.' " -Raph Koster / Holocron, SWG
-  * "A sad fact about you players, as a whole: you only do what you are rewarded for. You will do something less fun if you see a carrot at the end of the stick, and you will ignore something more fun if it doesn’t give you a 'ding' or an XP reward or a title." – Raph Koster / Holocron (11-26-2002), SWG+  * "A sad fact about you players, as a whole: you only do what you are rewarded for. You will do something less fun if you see a carrot at the end of the stick, and you will ignore something more fun if it doesn’t give you a 'ding' or an XP reward or a title." – Raph Koster / Holocron (2002/11/26), SWG
   * "SWG is the game where I learned players KNOW what they hate but only THINK they know what they want" -Corwyn Kalenda, SWG   * "SWG is the game where I learned players KNOW what they hate but only THINK they know what they want" -Corwyn Kalenda, SWG
   * "PUGs are a pain. But the trick is learning how to work through pain. And you will be all the stronger for the job." -Nicolai, Psychologist/MMO http://nicolaigrunnet.blogspot.no/2011/09/mmos-and-anxiety.html   * "PUGs are a pain. But the trick is learning how to work through pain. And you will be all the stronger for the job." -Nicolai, Psychologist/MMO http://nicolaigrunnet.blogspot.no/2011/09/mmos-and-anxiety.html
joneirik/quotes.1660155082.txt.gz · Last modified: 2022/08/10 12:11 by joneirik