User Tools

Site Tools


omf2097:tournament_opponents

This is an old revision of the document!


Tournament Mode Data: Opponent fighting

/home/omf2097/

The usual WIP

Very quick tests while also testing other things, I'll try to make better tests later. The TLDR: Just make your own friggin system, it will be better than this!

Current findings:

  1. Enemies doesn't take losses from player.
  2. Enemies seemingly only fight those on the same side as player.
  3. So if a single enemy is below player, they can't fight anyone.
  4. If there is an even number above player, a random can't fight.
  5. There's also a random element to if any get to fight.
  6. Initial test seems to place this around 60% but unknown factors.
  7. When picking fights, the top and bottom or closest to player often ignores.
  8. Meaning that opponents in middle of groups get higher chances.
  9. Wins seems to give rewards, and they can upgrade with winnings like player.
  10. They don't upgrade if they don't win enough to get money.
Rank Matches
p 10
1 4
2 5
4 6
5 6
6 5
7 6
8 6
9 7
10 7
11 5
omf2097/tournament_opponents.1731106312.txt.gz · Last modified: 2024/11/08 15:51 by joneirik