Aggressive – Hot-headed, bold, or impatient. Some characters will think that you provoke fights and make only trouble, but others will admire you for taking charge, being decisive, and not letting people push you around.
Benevolent – Charitable, kind, soft, or weak. May be viewed as charitable and kind but others may consider the player weak or assume he or she will do things for free.
Clever – Sarcastic, sassy, foppish, or irreverent. May be well received by some as amusing, but other characters will assume that you are not to be taken seriously.
Cruel – merciless, sadistic, brutal, or imperious. It doesn't typically earn you a lot of friends, but there are people who respect (and/or fear) brutality.
Deceptive – dishonest, manipulative, or shrewd.
Diplomatic – Cautious, tame, or courteous. For example gained by remaining silent when two people are arguing and you choose to not interject.
Honest – guileless, sincere, or straightforward. Gained for being straightforward. e.g. telling a guard that you broke in the house.
Passionate – zealous, romantic, or obsessive.
Rational – practical, standoffish, or cold.
Stoic – tight-lipped, cool-headed, or simple-minded. Gained for being unmoved/quiet in dialog options.