Table of Contents

WvW World Restructure

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WIP


Terminology

Terms:


How WR works

how wr works

What wr counts

WR guild


What to expect of WR

wr-guild

wr-teams


What not to expect from WR

alliances

wr-guild

wr-teams


What players really want




Notes/Misc

social level of wvw/gw2
	levels of interaction
	social as a skill
	why mmorpg is low social
	the casual play next to
	mmo: object vs asset, information, weak link
Design of WvW
	roles
	taska
	points
	counters

+ Definitions of terms - What to expect of WR - What not to expect from WR

What players really want: EotM + EBG+ PIP

what players really want

most players today just want action + loot, they only care about activity at whatever time they're online, they just want “population” so they can play the style they want at the time they want

majority plays wvw as if it was a WOW-battleground/Alterac Valley, more as a one-off session thing, and ignores the long term (24/7) systems (Score).

Definitions of terms

What to expect of WR

What not to expect from WR

What players really want: EotM + EBG+ PIP

Population, Coverage, Fair-Weather

https://en-forum.guildwars2.com/topic/19675-world-restructuring-faq/