This loosely defined structure is intended to support the overarching inclusion of all expected mod data. Any given mod will adhere to the structure provided below. The intent is for a mod to replace the existing assets within the game, with the future possibility to expand upon the current assets/feature set within the game in the future. / └── .zip/ ├── arenas/ │ ├── common/ │ │ ├── animation/ │ │ │ └── / │ │ │ ├── _.png │ │ │ └── _animdata.ini - optional if replacing original assets │ │ └── audio/ │ │ └── sounds/ │ │ └──