====== Greatest Five Remake ====== [[start|]] Crap. Alas in order of sanity, I've convinced myself that I need to scrap the D20 roots from the rules, thus I have to create the entire thing from scratch instead of relying on another base ruleset to cover up the basics. WIP * [[g5_1|1 - Core Rules]] ====== Chaos ====== * [[g5_legacy]] - The old basic idea. * [[g5_ideas]] - Random ideas and thoughts. * [[g5_wip]] - WIP iteration workroom. ===== Priority Chart ===== Priority order of development: Priority 1: * Core - Basic * Effects - Basic (narrow down) * Traits - Basic * Equipment - Basic * Monsters - Basic Priority 2: * Classes - Meat * Magic - Meat * Spells - Meat Priority 3: * Advanced - Rest of Core * Artifacts - Meat * Equipment - Rest * Traits - Rest * Monsters - Rest * Races - Just not needed, and no clear idea of implementation. * Skills - Not needed for the system. ====== Functional ====== Reworking * [[g5_1|1 - Core Rules]] - [[g5_11|Basics]] - Dice, Stats, Vitality & Wounds, Basic creature - [[g5_12|Rounds]] - Rounds, Squares, Facing - [[g5_13|Actions]] - Action points, Actions, Movement, Effects - [[g5_14|Misc]] - Terrain, Vision - [[g5_15|Advanced]] - Combat Options, Conditions, Effects --- away for now --- * [[g5_00|00 - Character Generation]] * 20 - Character (Personalization) - [[g5_21|Races]] - [[g5_22|Classes]] - [[g5_23|Traits]] - [[g5_24|Magic]] - [[g5_25|Spells]] * 30 - Resources (External) - [[g5_31|Equipment]] - [[g5_32|Artifacts]] - [[g5_33|Traps]] - [[g5_34|Monsters]] * 40 - Personality (Role-playing) - [[g5_41|Skills]] - [[g5_42|Personality]] ===== WIP ===== Core Reconstruct: - Basic - Dice - Stats - Health (Vitality & Wounds) - Rounds/Turns - Action Points - Actions - Squares - Facing - Movement - Actions - Misc - Terrain - Vision - Effects - Traits - Equipment - Monsters