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openomf:animation_string [2025/03/29 18:41] – [D-I] aokmaniac13openomf:animation_string [2025/03/29 19:26] (current) – [A] aokmaniac13
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 ^ Tag  ^ Notes                                                                                       ^ ^ Tag  ^ Notes                                                                                       ^
-| aa                                                                                               |+| aa   Reset your air attack state if you have already performed one                               |
 | ab   | Allow passing through walls                                                                 | | ab   | Allow passing through walls                                                                 |
 | ac   | Turn HAR towards the center of the arena                                                    | | ac   | Turn HAR towards the center of the arena                                                    |
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 | jf2 | Frame can chain to destruction | | jf2 | Frame can chain to destruction |
 | jf | Frame can chain to scrap | | jf | Frame can chain to scrap |
-| jg | Every HAR uses this in the 'getupanimation, purpose unknown, might be 'grab' (like standing throw) |+| jg | Frame can chain to a 'throwmove |
 | jh | Frame can chain to a 'high' move, eg. roundhouse kick | | jh | Frame can chain to a 'high' move, eg. roundhouse kick |
 | jj | Frame can chain into an 'airborne' move (only used by katana's razor spin) | | jj | Frame can chain into an 'airborne' move (only used by katana's razor spin) |
openomf/animation_string.1743295302.txt.gz · Last modified: 2025/03/29 18:41 by aokmaniac13