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omf2097:robyrt_tourn

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omf2097:robyrt_tourn [2016/04/23 17:47] – created - external edit 127.0.0.1omf2097:robyrt_tourn [2024/11/08 13:42] (current) – [3. NORMAL ENEMIES] joneirik
Line 102: Line 102:
 | LEARNING=9.0 | | | LEARNING=9.0 | |
 | FORGET=.12 | How quickly the AI learns your tactics, and forgets them. LEARNING goes to 15, FORGET to 3 (although it should always be near-zero). All but the stupidest enemies should have decent LEARNING values, so that they can learn to use anti-air moves, to punish blocked specials, etc. | | FORGET=.12 | How quickly the AI learns your tactics, and forgets them. LEARNING goes to 15, FORGET to 3 (although it should always be near-zero). All but the stupidest enemies should have decent LEARNING values, so that they can learn to use anti-air moves, to punish blocked specials, etc. |
-| MONEY=9012 | Starting cash of the opponent, in addition to what you put in the header. |+| MONEY=9012 | Starting cash of the opponent, in addition to what you put in the header. WARNING: If robot is set to RANDOM you need at least 20 000 or the game will crash. As the pilot needs to be able to buy a bot (Jaguar) |
 | COLOR 1=16 | | | COLOR 1=16 | |
 | COLOR 2=16 | | | COLOR 2=16 | |
omf2097/robyrt_tourn.txt · Last modified: 2024/11/08 13:42 by joneirik