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joneirik:si [2022/03/14 04:03] – [Scenario] joneirik | joneirik:si [2022/03/15 20:16] (current) – [Scenario 2] joneirik | ||
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+ | ==== Scenario 2 ==== | ||
+ | === Varied Terrain === | ||
- | === Varied Escalation === | + | Alternative version/ |
- | * Difficulty | + | * +1 difficulty |
- | * Triggers | + | * Escalation: Varied Terrain effects |
- | Weetland: Promising Farmlands | + | === Corruption === |
- | * Gather 1T. | + | |
- | Mountain: Treassure Seekers | + | Escalation: |
- | * Each T/C push 1S to an adjacent land with the fewest invaders. | + | * Remove a token, if you do add a Badland, once per board. |
- | Jungle: Flash Fires | ||
- | * Remove a non-badland token (Beast, Disease, Leaf, Strife). Add a Badland. | ||
- | |||
- | Sands: Limited Resources | ||
- | * Gather a blight. Add a badland. | ||
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