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joneirik:gw2:wvw_outnumbered [2024/02/28 15:36] – created joneirik | joneirik:gw2:wvw_outnumbered [2024/07/07 16:08] (current) – joneirik | ||
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Outnumbered Effect (Not a buff) | Outnumbered Effect (Not a buff) | ||
- | Outnumbered is an effect that is applied each scoring tick (every 5 minutes) in World versus World if the player' | + | > Outnumbered is an effect that is applied each scoring tick (every 5 minutes) in World versus World if the player' |
https:// | https:// | ||
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But if ANet where to try to change it into an actual " | But if ANet where to try to change it into an actual " | ||
- | * Increase carried supply limit | + | |
- | * Increase how fast you can build/ | + | * Increase how fast you can build/ |
- | * Increase how many targets you can hit with aoe skills | + | * Increase how many targets you can hit with aoe skills |
These changes will make each outnumbered player be able to do more defensive work, without creating differences in straight fights (1vs1, 5vs5 etc). | These changes will make each outnumbered player be able to do more defensive work, without creating differences in straight fights (1vs1, 5vs5 etc). | ||
- | * Changes to Siege | + | |
Example, make the Arrow Cart more of an anti-group machine. Give it bonuses the more players it hits, give its main skill some soft CC like slow/chill etc to constantly re-apply. Make one of the skills boon strip 5 or something. It won't STOP a zerg, but it will slow them down, force them to move around, not all stand stacked up etc. | Example, make the Arrow Cart more of an anti-group machine. Give it bonuses the more players it hits, give its main skill some soft CC like slow/chill etc to constantly re-apply. Make one of the skills boon strip 5 or something. It won't STOP a zerg, but it will slow them down, force them to move around, not all stand stacked up etc. | ||
- | * Change how Outnumbered is calculated | + | |
This is a pure wish that ANet changed the way Outnumbered was calculated, from a per map basis, to a per territory area instead. Even more granular would be better, but probably even more unrealistic to hope for. As long as it's based per map, there' | This is a pure wish that ANet changed the way Outnumbered was calculated, from a per map basis, to a per territory area instead. Even more granular would be better, but probably even more unrealistic to hope for. As long as it's based per map, there' | ||