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omf2097:controls [2022/05/12 16:59] – joneirik | omf2097:controls [2022/09/17 14:08] – [Esoterics] aokmaniac13 | ||
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Throws can be used when close and can break all blocks, to throw stand close to the enemy and use forward and punch. | Throws can be used when close and can break all blocks, to throw stand close to the enemy and use forward and punch. | ||
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===== Legend ===== | ===== Legend ===== | ||
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- | ===== Extended | + | ===== Esoterics |
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- | Random trivia goes here: | + | |
- | * Bots can save input as long as they do not use ay other input in the meantime. Example if you jump you can push buttons for a move you want to start the moment you land. Examples 2,2+P or 6,6+P for various special moves. | + | * Bots can save input as long as they do not use any other input in the meantime. Example if you jump you can push buttons for a move you want to start the moment you land. Examples 2,2+P or 6,6+P for various special moves. |
+ | * Throwing can normally be performed using forward and punch (6P), but if defensive throws are enabled, back and throw (4P) also works. | ||
+ | * Certain animations will " | ||
+ | * Special moves may be written differently in this wiki than what is actually scripted in game. E.G. Jaguar Leap is written as 236P but the input 36P is all that is needed to perform the move. | ||