Table of Contents

Bloodstained Patch Notes

WIP

Trying to gather all the patch notes, for easy reference. This will mostly be focused on the PC releases (GOG/Steam), but I'll try to find the Switch updates as well, to document the performance upgrades and fixes.

Thanks to ccat for additional information.


Random:


Release

2019-06-18 GOG/Steam, Ps4, Xbone
2019-06-25 Switch

v1.01 - Day 0 Patch

This patch was included in the console versions physical disc


v1.02 - Day 1 Patch

2019-06-18 GOG and Steam

PC version was released with this patch.

New Features:

Nerfs:

This also removed several glitches, examples:


Patch 1.03

2019-06-25 Email
Not quite sure where this fits in.

Current build status:


v1.04 GOG

2019-06-19 GOG v1.04
2019-06-25 GOG no version change?
2019-07-23 GOG no version change?

v1.04/v1.09

2019-08-06 GOG v1.19
2019-08-08 Steam v1.14
This patch had different version numbers on different systems. Commonly known as v1.04 (Steam/Switch)

v1.10

2020-05-07 GOG 1.10.0.51080

Changelog for Patch 1.10 (07 May 2020):

Bug Fixes:


Steam v1.15 / GOG v1.17

2020-07-02 Steam 1.15
2020-08-05 GOG 1.17.0.53060
GOG version came later, and included all the fixes from Steam 1.17, and used that version number.

Changelog for Update 1.17.0.53060 (added 05 August 2020)


Steam v1.16

2020-07-24 (Steam)

Version 1.16 will address the following issues:

Current Top Issues: We are aware of the following issues and are investigating. This is a list of top-priority issues and does not include everything we are working on.


Steam v1.17

2020-08-05 (Steam)

Version 1.17 will address the following issues:

* Bloodless Crash – Fixed an issue where the game would crash when pausing the game or entering the menu while playing Bloodless in Boss Revenge Mode. * Timer Error – Fixed an issue where the ‘Best Time’ would fail to update during Boss Revenge.


v1.18

2020-11-10 GOG 1.18.0.56796
2020-11-10 Steam

Changelog for Bloodless Thank You Patch 1.18.0.56796 (added 10 November 2020)

Thank You for your support! We have a special Bonus Content for you

  1. Randomizer bug fixes
    • Fixed the algorithm so it wouldn't create invalid seeds
    • Implemented safety chests and lamp, so previously invalid seeds can now be completed. These safety chests will contain the required item to complete.
  2. Randomizer number of possibilities.
    • 1152 combinations from settings:
    • 3 GOAL x 2 KEY ITEM x 2 SAVE/WARP x 3 ITEM x 4 ENEMY DROP x 2 CRAFTING x 2 SHOP x 2 QUEST = 1152 combinations
    • 65,536 combinations per set
    • The seed consists of 31 bits. 15 of those bits are used to store the settings generated by the initial choices the player makes. The remaining 16 bits are used to generate the randomness in the seed.
    • 2^16 = 65,536 combinations.
  3. Total number of possible combinations for the entire mode:
    • 1152 settings x 65,536 seed combinations = 75,487, 472 total combinations.

v1.19

2020-11-12 Steam

v1.20

2021-01-14 GOG 1.20.0.57604
2021-01-14 Steam

Update 1.20.0.57604 (14 January 2021)

Hello, Army of the Night!

Today we launch Classic Mode and a new area and boss based on the hit game Kingdom: Two Crowns.
The update (ver 1.20) is free! Play Bloodstained in a whole new (old) way!

Classic Mode

Miriam must once again enter the castle to confront Gebel and survive five harrowing stages
and five sub-bosses that stand in her way. Armed only with a sword and whip, can she survive
her journey through the demonic castle?

Classic Mode brings retro action to Bloodstained: Ritual of the Night with levels and
gameplay inspired by the classic games of yesteryear.

In addition to your main weapon, you will be able to pick up special, limited-use
abilities throughout the mode, but you can only have one at a time. When you pick up a new
ability, the previous one will disappear.

As you advance though the castle, you will have to defeat the sub-bosses to advance to the
next stage. Defeat them all and you will face off against Gebel himself!

When you finish Classic Mode, you’ll be graded on time, score and number of deaths across
three difficulty modes – be sure to efficiently use Miriam’s special moves including slide,
backstep and backflip.

To play Classic Mode, choose “Extra Mode” from the main menu and then select “Classic Mode”.
The mode is available to all Ritual of the Night owners, you do not need to have completed the
core game to play Classic Mode.

Kingdom Crossover

Last year we partnered with our friends at Raw Fury to transport Bloodstained: Ritual of the
Night’s beloved characters – Miriam, Zangetsu, Gebel and Alfred – to Kingdom: Two Crowns.

Now it’s time to pay it forward as both publishers team up once again to merge the worlds
of Kingdom: Two Crowns and Bloodstained. The Kingdom Crossover includes a new area that captures
the beautiful, modern pixel art aesthetic of Kingdom.

Within the Kingdom area, you will encounter a new boss that, once defeated, will grant the
new Archer Familiar Shard. This familiar will follow you throughout your adventures and
attack enemies from a ranged distance. Level up the shard to get more powerful attacks!

The Kingdom Crossover will become available after you have defeated Bathin on your current save,
or load an old save where you have previously defeated him. From there you will need to acquire
the Crown of Creation before you will be able to locate the hidden area (it’s not shown on the map).

The Crown of Creation is equipped into the head slot and is your key to the Kingdom Crossover
area. It also reduces damage at the cost of gold when worn.

We are excited for you to play the new Classic Mode and to experience the Kingdom Crossover.

Thank you for playing Bloodstained: Ritual of the Night AND for playing Kingdom: Two Crowns!

Extra small patch that didn't change version numbers:

2021-02-10 Steam

* Classic mode 1984 Mode


v1.21

2021-03-02 GOG 1.21.0.58950
2021-02-11 Steam

Changelog until Update 1.21.0.58950

Hello, everyone.

Today's update addresses a number of current issues. You can see the list below.

Extra small patches added but didn't change version numbers:

2021-03-02 Steam

* We have a small update today (1.21.0.1) that addresses the Windows 7/8 crash that has been reported by members of the community.


v1.30

2022-03-31 GOG 1.30.0.64827
New Playable Character.
Reload time after dying as Miriam reduced.
Fixed instances where Miriam would take damage from spike walls while using Reflector Ray.
Addressed issues where some text would clip or fall out of boxes in various languages.
Engine changes
General bug fixing

Misc:

Zangetsu mode, final boss, Bloodsteal ability changed from 35 → 100 (Thanks Lakifume)

* This version changed Unreal Engine version from v4.18 to v4.22 (Making all earlier mods break)


v1.31

2022-06-02 GOG 1.31.0.64923
Fixed an issue where Achievements were not unlocking for all PC platforms (Steam, Origin, GOG, Windows)
Fixed an issue where players were unable to load their save data from before version 1.30
Fixed an issue where Iga's Back Pack DLC was not recognized by the game
Fixed issues in Randomizer mode that prevented shop items from being randomized
Fixed issues with the Ambivalence (Whip) attack animation and hitbox
Fixed an issue where the 8-bit Fireball projectile was firing in the wrong direction
Removed unnecessary files
General bug fixing

v1.40

2022-08-23 GOG 1.40.0.65432

Journey Crossover Area

This update also includes the following bug fixes and game updates:

Known Issues


v1.50

2024-05-09 GOG 1.50.0.67117

v1.60

Not yet released, just listing what's known.

Final

Not yet released, just listing what's known.